Post by omphale on Aug 1, 2010 12:51:11 GMT -8
Karamole asked me about Shipwrighting tips, so I thought I should post something for mates in our forum. I hope this helps.
Terms -
Board - where one moves pieces around and places patterns
Pattern - the ship parts you're asked to assemble, ie "Boom", "Jib".
Pieces - Yellow (rope), White (sail cloth), Black (iron), Brown (wood), Gold (wild).
Chain - patterns placed on the board one after another, without moving any pieces on the board.
How to score best in shipwrightery -
1) Get comfortable with the way pieces move. Know that you must use a Brown, Black, or Yellow piece to move and position White pieces, and that Gold "wild" pieces will not budge.
2) Take your time setting up as many patterns as you can fit onto your board at one time. Don't place any patterns while you're doing this.
Tip: You can pick up a pattern and "hover" it over your board without placing it (right-click to send the pattern back to its original position). This can be a helpful step to avoid accidentally setting up the board to use the same piece in two different patterns.
3) Keep an eye on the Tide, but take a risk if you need to. I find that the warning period lasts for 10 seconds or so, so try not to panic as soon as you hear it - you still have a chance to move something into position and place your first pattern that lowers the tide.
4) Place the patterns on your board in order of smallest number of pieces used for the pattern to the largest. The way scoring works, it multiplies the value of the pattern placed as the chain of patterns progresses.
I don't know the specific calculations, but here's an example:
The smallest patterns of 3, i.e. "Jib", will have a base score of 1 in this example.
A medium pattern of 4 pieces , i.e. "Bolt Rope", would have a base score of 2.
A large pattern, i.e."Nest" would have a base score of 3.
Assuming you've assembled your board to accommodate these patterns, these are the scenarios:
A) Biggest to smallest :
Nest first (3 x1) + Bolt Rope second (2x2) + Jib third (1x3) = 10
B) Biggest first #2:
Nest (3x1) + Jib (1x2) + Bolt Rope (2x3) = 11
C) Medium first #1
Bolt rope (2x1) + Jib (1x2) + Nest (3x3) = 13
D) Medium first #2
Bolt rope (2x1) + Nest (3x2) + Jib (1x3) = 9
E) Smallest first #1 (not in order!)
Jib (1x1) + Nest (3x2) + Bolt Rope (2x3)= 13
*F) Smallest to biggest (* = Optimal )
Jib (1x1) + Bolt rope (2x2) + Nest (3x3) = 14
----------- Scoring only works like this for chains. If you move a piece in between placing patterns, the next multiplier will reset to 1 again.--------------
5) Be aware of how your board is refreshing the patterns you place. What I mean by this is, try not to use up all your pieces of the same color. They don't always refresh in the same number as you take out. So if all your patterns have yellow in them, and you don't have many yellows on the board, place your patterns, but watch to be sure more yellows spawn behind them on your board before you use all the ones you had in the first place. (if that makes sense.) Make sure you have a move left for your next turn to begin another chain.
6) At the end of your puzzle, once the flag meter has reached the top, the tide will quickly rise. You cannot position any pieces on your board, but you *can* still place any patterns you see already on your board!. So, be swift - those extra points, even if they're only little 3-piece patterns, can really push your total score over the edge of "skilled".
7) Practice, practice, practice! If your labor is used up, your puzzle sessions still count toward your Stat. If you prefer to use your labor for another business, wait until your labor is used up before practicing shipwrightery. And don't get discouraged if your stat doesn't go up right away. It took months for me to get to auto-expert, even though I could puzzle expert consistently. Practice and be patient.
(note: it's advisable to have this all down before proceeding to implement the next batch of tips. Step by step, mates!)
Terms -
Board - where one moves pieces around and places patterns
Pattern - the ship parts you're asked to assemble, ie "Boom", "Jib".
Pieces - Yellow (rope), White (sail cloth), Black (iron), Brown (wood), Gold (wild).
Chain - patterns placed on the board one after another, without moving any pieces on the board.
How to score best in shipwrightery -
1) Get comfortable with the way pieces move. Know that you must use a Brown, Black, or Yellow piece to move and position White pieces, and that Gold "wild" pieces will not budge.
2) Take your time setting up as many patterns as you can fit onto your board at one time. Don't place any patterns while you're doing this.
Tip: You can pick up a pattern and "hover" it over your board without placing it (right-click to send the pattern back to its original position). This can be a helpful step to avoid accidentally setting up the board to use the same piece in two different patterns.
3) Keep an eye on the Tide, but take a risk if you need to. I find that the warning period lasts for 10 seconds or so, so try not to panic as soon as you hear it - you still have a chance to move something into position and place your first pattern that lowers the tide.
4) Place the patterns on your board in order of smallest number of pieces used for the pattern to the largest. The way scoring works, it multiplies the value of the pattern placed as the chain of patterns progresses.
I don't know the specific calculations, but here's an example:
The smallest patterns of 3, i.e. "Jib", will have a base score of 1 in this example.
A medium pattern of 4 pieces , i.e. "Bolt Rope", would have a base score of 2.
A large pattern, i.e."Nest" would have a base score of 3.
Assuming you've assembled your board to accommodate these patterns, these are the scenarios:
A) Biggest to smallest :
Nest first (3 x1) + Bolt Rope second (2x2) + Jib third (1x3) = 10
B) Biggest first #2:
Nest (3x1) + Jib (1x2) + Bolt Rope (2x3) = 11
C) Medium first #1
Bolt rope (2x1) + Jib (1x2) + Nest (3x3) = 13
D) Medium first #2
Bolt rope (2x1) + Nest (3x2) + Jib (1x3) = 9
E) Smallest first #1 (not in order!)
Jib (1x1) + Nest (3x2) + Bolt Rope (2x3)= 13
*F) Smallest to biggest (* = Optimal )
Jib (1x1) + Bolt rope (2x2) + Nest (3x3) = 14
----------- Scoring only works like this for chains. If you move a piece in between placing patterns, the next multiplier will reset to 1 again.--------------
5) Be aware of how your board is refreshing the patterns you place. What I mean by this is, try not to use up all your pieces of the same color. They don't always refresh in the same number as you take out. So if all your patterns have yellow in them, and you don't have many yellows on the board, place your patterns, but watch to be sure more yellows spawn behind them on your board before you use all the ones you had in the first place. (if that makes sense.) Make sure you have a move left for your next turn to begin another chain.
6) At the end of your puzzle, once the flag meter has reached the top, the tide will quickly rise. You cannot position any pieces on your board, but you *can* still place any patterns you see already on your board!. So, be swift - those extra points, even if they're only little 3-piece patterns, can really push your total score over the edge of "skilled".
7) Practice, practice, practice! If your labor is used up, your puzzle sessions still count toward your Stat. If you prefer to use your labor for another business, wait until your labor is used up before practicing shipwrightery. And don't get discouraged if your stat doesn't go up right away. It took months for me to get to auto-expert, even though I could puzzle expert consistently. Practice and be patient.
(note: it's advisable to have this all down before proceeding to implement the next batch of tips. Step by step, mates!)