Post by Skevington on Jul 9, 2009 12:42:41 GMT -8
Duty Navigation
Duty Nav is one of my personal favorites. I'd never played anything quite like it before coming to Y!PP. In this post I'll share my knowledge, experience and love for the puzzle.
Accessing the Duty Nav Puzzle
First off, to play the Duty Nav puzzle you must be a subscriber. The puzzle is played from the wheel of a ship (or tiller in case of a Long Ship). You don't have to be an officer to play the puzzle, but must be ordered to take the station if you are not. To play the 'Navigate with the navy' mission you must first have Broad experience in Sailing (or rigging), Bilging, Carpentry and Gunnery.
The Basics
The object of this puzzle is to fill the constellations (the fixed colored star outlines on the board) with matching stars. Pieces enter the puzzle from the outside and slowly descend toward the puzzle rings. When a piece reaches the outer ring it drops into play. You can rotate the rings to get the falling stars to drop into the desired location or just arrange the pieces as you like.
For controls, use the arrow keys and space bar. The up and down arrows select the adjacent outer or inner ring respectively. Right rotates the selected ring clockwise, left counter-clockwise. Space bar will cause the entering piece to immediately drop into the board.
If you drop a piece directly on top of another in the outer ring you get a 'Booch!' and your ship automatically turns about. Be warned, it's also announced to the rest of the ship that you booched. Not that the author knows of this from personal experience.
Here we have an example of the playing board:
You can see that this constellation consists of an Orange Star and a Yellow star in the inner ring and a Blue Star in the middle ring.
This is what this board may look like as it is completed:
When the current constellation is completed, a new constellation to fill will appear on the board. Pieces on the board that were not used to fill the constellation remain on the board.
Any time you have three of more stars in a line they are cleared from the board. This includes both having three of the same color lined up on the three different levels, and also having three of more of the same color next to each other on the same ring.
Effects of the Duty Nav Puzzle
Multiplies the effectiveness of puzzling at other stations, most notably sails/rigging. If you perform well at the puzzle it can really make a difference, especially while trading/evading. You get up to max speed faster initially, reducing the chance you'll get engaged and gets you back up to max speed faster after turning about to avoid ships that do pursue you.
Allows memorizing of league points. If you are performing Good or better according to the Duty Report when you reach a League Point you partially memorize it.
Performance at Duty Nav also has an effect on what types of ships will spawn in your path. The better you do, the more likely you will have spawns in accordance with your ship setting. Fewer ships while evading, and more ships that meet your setting if on a pilly for example.
Scoring
Scoring is based on how quickly you complete the constellations and the efficiency of pieces used. Try to finish the constellations as quickly as possible, while doing so with as few pieces as possible.
Scoring is heavily weighted by the complexity of the constellations you complete. The more stars in the constellation the more they are worth. The more stars (not talking about the puzzle pieces, but the meter on the lower left of the puzzle screen) you have the more complex the constellations will be. This means that when you first start playing the puzzle, it is difficult to score very well. At first you can get around this by playing in long sessions. Each constellation you complete fills this star meter, and when it is completely full you get a new extended star meter. As you do this and perform well your Duty Nav standing will go up, and in turn will start your sessions with a larger star meter.
Strategy and Tips
Rotate the rings as much as you like, to test how your configuration matches the constellation. I don't believe these excess moves hurt your score. Just time and 'extra' pieces dropped count against you.
Fill the constellations quickly and efficiently. If you don't need to completely fill the inner ring to start working on the middle ring, don't. Rotate the inner ring to create a moving platform as you place pieces in the middle ring. In some cases you will be able to complete a constellation with stars in the outer ring without having completely filled either of the two inside rings. Doing so will help your score since you completed it sooner with fewer placed stars.
If you have a very cluttered board and are hopelessly far away from completing the current constellation, it can be better to intentionally booch and start with a fresh board. This hurts your score, but maybe not as much as abandoning the puzzle and starting over from dead or taking the time to slog through your mess to get back on track.
Be careful of accidentally lining up three stars on each of the rings as you are manipulating the board. Try to avoid placing stars of the same color on top of each other in the first two rings to save yourself some trouble later.
Sometimes you will want to clear pieces by lining up three or more though. When working on constellations that involve a star or stars in the outer most ring you may want to do this preemptively when you have a chance. Getting rid of stars that aren't need to fill the constellation earlier can save you from a tight spot later.
Combos are possible in the Duty Nav puzzle, but for most pirates will be accidental. The bonus scoring for clearing pieces in a chain is nice, but is very difficult to set up.
Thanks for reading!
If you have any comments, questions or tips of your own feel free to add them to this thread!
Author's Notes
Add more tips/strategies
Expand on memming or leave that for another post?
Duty Nav is one of my personal favorites. I'd never played anything quite like it before coming to Y!PP. In this post I'll share my knowledge, experience and love for the puzzle.
Accessing the Duty Nav Puzzle
First off, to play the Duty Nav puzzle you must be a subscriber. The puzzle is played from the wheel of a ship (or tiller in case of a Long Ship). You don't have to be an officer to play the puzzle, but must be ordered to take the station if you are not. To play the 'Navigate with the navy' mission you must first have Broad experience in Sailing (or rigging), Bilging, Carpentry and Gunnery.
The Basics
The object of this puzzle is to fill the constellations (the fixed colored star outlines on the board) with matching stars. Pieces enter the puzzle from the outside and slowly descend toward the puzzle rings. When a piece reaches the outer ring it drops into play. You can rotate the rings to get the falling stars to drop into the desired location or just arrange the pieces as you like.
For controls, use the arrow keys and space bar. The up and down arrows select the adjacent outer or inner ring respectively. Right rotates the selected ring clockwise, left counter-clockwise. Space bar will cause the entering piece to immediately drop into the board.
If you drop a piece directly on top of another in the outer ring you get a 'Booch!' and your ship automatically turns about. Be warned, it's also announced to the rest of the ship that you booched. Not that the author knows of this from personal experience.
Here we have an example of the playing board:
You can see that this constellation consists of an Orange Star and a Yellow star in the inner ring and a Blue Star in the middle ring.
This is what this board may look like as it is completed:
When the current constellation is completed, a new constellation to fill will appear on the board. Pieces on the board that were not used to fill the constellation remain on the board.
Any time you have three of more stars in a line they are cleared from the board. This includes both having three of the same color lined up on the three different levels, and also having three of more of the same color next to each other on the same ring.
Effects of the Duty Nav Puzzle
Multiplies the effectiveness of puzzling at other stations, most notably sails/rigging. If you perform well at the puzzle it can really make a difference, especially while trading/evading. You get up to max speed faster initially, reducing the chance you'll get engaged and gets you back up to max speed faster after turning about to avoid ships that do pursue you.
Allows memorizing of league points. If you are performing Good or better according to the Duty Report when you reach a League Point you partially memorize it.
Performance at Duty Nav also has an effect on what types of ships will spawn in your path. The better you do, the more likely you will have spawns in accordance with your ship setting. Fewer ships while evading, and more ships that meet your setting if on a pilly for example.
Scoring
Scoring is based on how quickly you complete the constellations and the efficiency of pieces used. Try to finish the constellations as quickly as possible, while doing so with as few pieces as possible.
Scoring is heavily weighted by the complexity of the constellations you complete. The more stars in the constellation the more they are worth. The more stars (not talking about the puzzle pieces, but the meter on the lower left of the puzzle screen) you have the more complex the constellations will be. This means that when you first start playing the puzzle, it is difficult to score very well. At first you can get around this by playing in long sessions. Each constellation you complete fills this star meter, and when it is completely full you get a new extended star meter. As you do this and perform well your Duty Nav standing will go up, and in turn will start your sessions with a larger star meter.
Strategy and Tips
Rotate the rings as much as you like, to test how your configuration matches the constellation. I don't believe these excess moves hurt your score. Just time and 'extra' pieces dropped count against you.
Fill the constellations quickly and efficiently. If you don't need to completely fill the inner ring to start working on the middle ring, don't. Rotate the inner ring to create a moving platform as you place pieces in the middle ring. In some cases you will be able to complete a constellation with stars in the outer ring without having completely filled either of the two inside rings. Doing so will help your score since you completed it sooner with fewer placed stars.
If you have a very cluttered board and are hopelessly far away from completing the current constellation, it can be better to intentionally booch and start with a fresh board. This hurts your score, but maybe not as much as abandoning the puzzle and starting over from dead or taking the time to slog through your mess to get back on track.
Be careful of accidentally lining up three stars on each of the rings as you are manipulating the board. Try to avoid placing stars of the same color on top of each other in the first two rings to save yourself some trouble later.
Sometimes you will want to clear pieces by lining up three or more though. When working on constellations that involve a star or stars in the outer most ring you may want to do this preemptively when you have a chance. Getting rid of stars that aren't need to fill the constellation earlier can save you from a tight spot later.
Combos are possible in the Duty Nav puzzle, but for most pirates will be accidental. The bonus scoring for clearing pieces in a chain is nice, but is very difficult to set up.
Thanks for reading!
If you have any comments, questions or tips of your own feel free to add them to this thread!
Author's Notes
Add more tips/strategies
Expand on memming or leave that for another post?