Post by Garibaldi on Sept 2, 2009 10:06:38 GMT -8
Ice Release Aug 31
2009-08-31
• New hat: Buccaneer Hat. Similar but distinct from the savvy hat.
• Small adjustment to cursed isles chest distribution to gunners and fighters.
• Combine all of the shoppe/vessel commodity management interfaces onto one tabbed interface to make it easier to switch between them.
• Fix somewackiness with typing prices into some of the commodity interfaces.
• Use a smaller icon for furniture on the product pricing interface to fit more at a time.
• Put shoppe recipes on its very own panel, accessible to everyone. Shopkeepers can find it on the shop management radial menu, others will find it where the management radial would be.
• Orders may now be placed on behalf of your shoppe with any appropriate shoppe on the island (ones that make commodities or the same shoppe type) - the cost will be paid from the shoppe's coffers. These orders will be deliverable by any manager at your shoppe from the Manage Orders interface. On doubloon ocean, any doubloon delivery fee will still need to be paid by the delivering pirate.
• Managers must now pay full price even at their own shoppe - they should generally use the Order for yer Shoppe mechanism to pay straight out of the shoppe coffers.
• New fighting dummies (Swordfighting & Rumble versions) - you can associate these with a particular pirate and then fight against a dummy dressed and armed like yer hearty.
• Cutters now have in-scene bowsprits to match their icon. (Yes, this seems random - I promise there is method to our madness)
• Fix bug with wrapping of certain item names (e.g. Poniard) on the Completed Orders panel.
• Fix a bug where Ice didn't allow promotion of non-subscribers when that pirate was offline.
2009-08-31
• New hat: Buccaneer Hat. Similar but distinct from the savvy hat.
• Small adjustment to cursed isles chest distribution to gunners and fighters.
• Combine all of the shoppe/vessel commodity management interfaces onto one tabbed interface to make it easier to switch between them.
• Fix somewackiness with typing prices into some of the commodity interfaces.
• Use a smaller icon for furniture on the product pricing interface to fit more at a time.
• Put shoppe recipes on its very own panel, accessible to everyone. Shopkeepers can find it on the shop management radial menu, others will find it where the management radial would be.
• Orders may now be placed on behalf of your shoppe with any appropriate shoppe on the island (ones that make commodities or the same shoppe type) - the cost will be paid from the shoppe's coffers. These orders will be deliverable by any manager at your shoppe from the Manage Orders interface. On doubloon ocean, any doubloon delivery fee will still need to be paid by the delivering pirate.
• Managers must now pay full price even at their own shoppe - they should generally use the Order for yer Shoppe mechanism to pay straight out of the shoppe coffers.
• New fighting dummies (Swordfighting & Rumble versions) - you can associate these with a particular pirate and then fight against a dummy dressed and armed like yer hearty.
• Cutters now have in-scene bowsprits to match their icon. (Yes, this seems random - I promise there is method to our madness)
• Fix bug with wrapping of certain item names (e.g. Poniard) on the Completed Orders panel.
• Fix a bug where Ice didn't allow promotion of non-subscribers when that pirate was offline.