Post by Garibaldi on Jun 19, 2009 10:19:08 GMT -8
Ice is the ocean that OOO uses to test new things or fixes for the production oceans. If you're a subscriber you can get access to Ice. You'll have to load a new client since it won't appear on your current log in screen.
On Ice you'll get a look at everything that's on the way to Midnight. OOO encourages pirates to play a little on Ice to find the bugs in the new programing.
The downside is that there are seldom more than a few people playing on Ice at any one time.
Ice Release June 18
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2009-06-18
Reserve Labor - Shoppes & Stalls can enable reserve labor - this allows employees to perform work ahead of time (either online or offline) which will be automatically applied to any future orders made at that stall/shoppe. Managers can adjust their reserve labor limits from the labor management interface. Buyers purchasing from a shoppe with sufficient labor to cover their order will see the delivery time as "Immediate" and will indeed be able to pick up their order any time after placing it.
Flag & Crest Tapestries can now be hung on the side of larger ships (such as in place of the white ones which are there by default.)
Blockade job offers will now show on all islands.
Move the Vote on Booty button onto its very own Ahoy panel.
Fix a bug where the total PoE shown for chests was reporting inflated values.
Display Chest counts on buried treasure expedition ahoy.
Adjusted the swordfighting background once again.
Replaced DnD icon with an image version.
Don't require subscriberness to invite someone to be your hearty
If a player vessel sinks in Atlantis/blockade/flotilla, a portion of the PoE aboard is lost rather than added to the sunken treasure on the board.
The Ahoy panel resulting from a /who now stays around until you close it.
Adjust the awarding of chests for puzzle performance - this should be a fairly minor change to the prior iteration, but does fix the bug that hid more specific award titles.
Added giving of loot (rat & furni) to the intro tutorial mission.
Adjusted the bilge clear sound.
Your ships are now highlighted with a bright blue outline on the Where are My Vessels display
Fix a bug in generating shop labor reports that could sometimes misreport labor remaining in queue.
Fix a bug where bots on tutorial missions constantly booch.
Fix a bug where Bumblebeard would take over the top right panel over top of the map.
If you are quickly entering/reentering the gunnery puzzle, don't repeatedly play the intro music.
Add a note pointing out that by logging on, you're agreeing to the Puzzle Pirate Terms of Service.
Note: Spanish language support is not yet fully functional though you will find it under options. Please do not yet report any bugs with this, as it is known to be significantly incomplete/incorrect.
On Ice you'll get a look at everything that's on the way to Midnight. OOO encourages pirates to play a little on Ice to find the bugs in the new programing.
The downside is that there are seldom more than a few people playing on Ice at any one time.
Ice Release June 18
--------------------------------------------------------------------------------
2009-06-18
Reserve Labor - Shoppes & Stalls can enable reserve labor - this allows employees to perform work ahead of time (either online or offline) which will be automatically applied to any future orders made at that stall/shoppe. Managers can adjust their reserve labor limits from the labor management interface. Buyers purchasing from a shoppe with sufficient labor to cover their order will see the delivery time as "Immediate" and will indeed be able to pick up their order any time after placing it.
Flag & Crest Tapestries can now be hung on the side of larger ships (such as in place of the white ones which are there by default.)
Blockade job offers will now show on all islands.
Move the Vote on Booty button onto its very own Ahoy panel.
Fix a bug where the total PoE shown for chests was reporting inflated values.
Display Chest counts on buried treasure expedition ahoy.
Adjusted the swordfighting background once again.
Replaced DnD icon with an image version.
Don't require subscriberness to invite someone to be your hearty
If a player vessel sinks in Atlantis/blockade/flotilla, a portion of the PoE aboard is lost rather than added to the sunken treasure on the board.
The Ahoy panel resulting from a /who now stays around until you close it.
Adjust the awarding of chests for puzzle performance - this should be a fairly minor change to the prior iteration, but does fix the bug that hid more specific award titles.
Added giving of loot (rat & furni) to the intro tutorial mission.
Adjusted the bilge clear sound.
Your ships are now highlighted with a bright blue outline on the Where are My Vessels display
Fix a bug in generating shop labor reports that could sometimes misreport labor remaining in queue.
Fix a bug where bots on tutorial missions constantly booch.
Fix a bug where Bumblebeard would take over the top right panel over top of the map.
If you are quickly entering/reentering the gunnery puzzle, don't repeatedly play the intro music.
Add a note pointing out that by logging on, you're agreeing to the Puzzle Pirate Terms of Service.
Note: Spanish language support is not yet fully functional though you will find it under options. Please do not yet report any bugs with this, as it is known to be significantly incomplete/incorrect.